This event concludes the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Guys. We made it! Another class concludes; another batch of Blenderheads born. This week we're taking it pretty easy: Looking back at week 4 homework, karaoke, zen meditation, and fielding any questions you have about 3D modeling and/or Blender 2.8.
i would use 2.8 f-stop on real camera
Wall-E's model might be too large for DOF to be effective
turn of the focus object?
Typically real time shadows aren't gonna be as smooth like raycast rendering
*shadows
contact shados i mean
those shadows are nice :)
I think it was said in Pablo's streams, shadows are not very good yet in Eevee.
sun also created very jagged shadows for me
Is the HDRi set up as an environment image, or just a background image?