This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".
Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!
See ya William!
Later William
Bye William
Good-Bye!
Maybe we could ask Wes to add a taunt button to the website, like in video games
Yeh , everything has fresnel ,even my girl friend :)
QUESTION: With a pen and pressure sensitivity, does changing the strength do anything? I was having trouble with that when I was trying to learn sculpting.
Everything has Fresnel!
We need some Fresnel up in here. I've been watching Shader Forge a lot lately.
No no, trash it, it can be much much better