This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".
Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!
Wes will have to sell more merchandise to make up the difference. He's got me hooked on the CG Cooke coffee.
[Wes is going to be mad with that electricity bill]
Thanks for locking up, Omar. Till next time 👋
[turns off lights, locks, leaves air conditioning on]
Now this comments stay, I gotta watch out to not make too much silly comments
And it is time to lock up here
I guess it is cuteness and short format are the big wins for the formula
"I have too many eyes." ~ Lucas the Spider
Man, 15 million views, why is that? the Blender movies don't have that much
That Lucas the spider got us all hooked