This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".
Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!
dostovel Do good on that big test.
Have a good one dostovel 👋
:D bye omar!
I am off, see you guys around the interwebs
thanks Kent! :D
I have to add the Kent Fresnel quote to the teachers teachings t-shirts
haha niiice one ullreym
Had a great time, thanks a bunch! That's all fresnel... uh I mean "for now."
@rozalia Ooo very nice! That's an awesome example of what we should do for the group collaborative class!
So it doesn't matter that much that the model didn't get too finished