• Mark Smith(me1958424)

    retopo then maybe rig if it is top be animated...

  • Mark Smith(me1958424)

    yes Nathan just about in that order...

  • f
    Flowizard (flowizard)

    OOmar Domenech you think Bernini?

  • Grady Pruitt(gradyp)

    Yes! that's it.

  • Nathan Garduno(nathangarduno)

    Mark, So it would be Retopo > UV map > and thennnn? Paint/texture?
    Ive been following some learning flows but still confused on the right process

  • Mark Smith(me1958424)

    Doris Feibig

  • p
    John Sanderson(procyonlotor)

    gleb is super creative about his workflows. really recommend

  • Mark Smith(me1958424)

    Nathan, in a general way retopology is the next step after sculpt to get ready for the things you asked about...

  • Omar Domenech(dostovel)

    I wonder if a dude from a thousand years ago that sculpted those amazing marble statues, would find awesome working on a computer now a days

  • Grady Pruitt(gradyp)

    Who was the lady that had some tutorials on CG Cookie? She does some interesting ones too.

Get instant access to this Live Stream.

This event is part of the January 2018 Class, "Getting Started with 3D Modeling & Blender"

There’s still much more to learn about modeling with Blender! Remember, it’s a craft. Time + practice is the only way to develop your modeling skills. In today's stream we'll discuss the journey of becoming a skilled modeler as well as the potential for turning it into a career.

As the final Live Event for the class, I’m going to sift through homework submissions to commend my favorites and offer critiques!


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