• Nathan Garduno(nathangarduno)

    Awesome!

  • s
    snurker

    "Modeling Video Game Assets in Blender" is a good follow up course and covers UV mapping, retopology.

  • Matthew Ullrey(ullreym)

    With the different versions of Dyntopo through the years, has the tool become more or less difficult/complicated to use?

  • Nathan Garduno(nathangarduno)

    ahh literally stepped away when you answered! I will check the vod tomorrow haha

  • f
    Flowizard (flowizard)

    Who's the best sculptor in blender that you know of?

  • Nathan Garduno(nathangarduno)

    I know it would be considered next steps, but I am struggling getting over the mental hurdle of next steps after sculpting. Like uv, texture/paint etc. Just cant grasp on to those lessons. It seems like there are a lot of ways of tackling that part and its hard for me to find a basic workflow after sculpting.

  • Grady Pruitt(gradyp)

    That's the Numpad . BTW.

  • deadly_cicada

    That 's good to know!

  • Grady Pruitt(gradyp)

    Yes! I use the . all the time!

  • Matthew Ullrey(ullreym)

    That is a huge tip. Many thanks!

Get instant access to this Live Stream.

This event is part of the January 2018 Class, "Getting Started with 3D Modeling & Blender"

There’s still much more to learn about modeling with Blender! Remember, it’s a craft. Time + practice is the only way to develop your modeling skills. In today's stream we'll discuss the journey of becoming a skilled modeler as well as the potential for turning it into a career.

As the final Live Event for the class, I’m going to sift through homework submissions to commend my favorites and offer critiques!


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