My name is Ewa Wierbik-Ziąbka with CG Cookie. In this course, you will discover everything you need to know to start using textures in your project, whether you want to paint them, use procedural ones, or create them in a different program.
We'll go through explaining different helpful notes in shader editor, unwrapping, physically based rendering, procedural texturing, texture painting and an exercise to practice everything you've learned.
So let's open blender and jump into the first lesson!