Let's make spiders walk in Blender
Before you jump in head first and get all your legs tangled into a knot. Let's talk about what you will learn, and how best to learn it.
It's a good idea to have at least taken the Fundamentals of Animation in Blender.
You will be able to get more out of this mini-course if you have also taken the Animation Bootcamp, although that is not a requirement for your success.
I love this tiny format of the course. It teaches the effective use of the graph editor and how to correctly copy and paste curves across bones. With some very simple shortcuts you can sync up bones, speed them up or make them counter act. This is really very effective. As always Wayne is incredibly skilled at making the course and the animations entertaining to watch.
Now buckle up, because this course is fast (you might have to watch it twice.)