Chapter 4: "Rigging the Monster Truck"
The real fun starts now! We've laid down the groundwork, now we get to the meat and potatoes.
In this extensive chapter, we will rig the truck's body, struts and wheels, as well as the suspension (here is where our spring comes in).
We will also cover these steps:
- Ackermann steering (like real cars use)
- Ground detection
- Fully functional suspension system
We will add the UI script and tidy up and lose ends before moving to the final chapter...
I find this course very helpful for understanding how to rig mechanical parts and how they are related since that's what I use most of the time for my work. Also the animation side of it. I still wish to find more courses on rigging machines and complex systems in CG Cookie with the updated versions of Blender soon.
Thank you for the review and taking the course. Stay tuned for a fresh new rigging course to drop this spring! https://cgcookie.com/p/coming-soon-to-cg-cookie
Easy to follow course, and the resulting rig is a joy to animate with. After completing this course you should be able to rig pretty much any vehicle. Wayne is a great teacher.
My only (slight) criticism is that the course is quite long, and might have seemed less daunting if the rigging chapters and animation chapters had been split into separate courses. Those chapters have a different emphasis and my gut feeling is that a chunk of the audience might have more interest in one topic rather than the other.
Overall though, a great course!