Through this curriculum, I’ll walk you through everything from the basics of eyeballs and eyelids to more advanced techniques like:
- Eye tracking
-
Pupil dilation (using multiple approaches)
-
Rigging non-spherical eyes that can be animated.
-
Geo-swapping for a stop-motion effect, including a fun face picker together.
You’ll learn how to rig classic clamshell-style eyes, use shape keys for blinking, and create a 2D Grease Pencil eye rig. The final project dives into using the action constraint for an advanced eye setup.
I’ve structured each lesson with on-screen step-by-step guidance to support all types of learners—including non-native English speakers and neurodiverse folks. Over time, I scale back the hand-holding so you can start thinking and problem-solving on your own.
With 11 hands-on exercises and detailed PDFs for reference, my goal is to help you build real, lasting rigging skills for your own projects. Let’s get started—eye can’t wait!
I highly recommend this course to anyone working with rigs. It goes through all the common pitfalls and teaches some very useful habits how to avoid them. The course is split into four sections that could be taken individually.
I appreciated the many tricks that become available by rigorously separating deformation and mechanism bones. It was my first time opening the Driver Editor creating custom drivers with adapted response curves. This opened a new world for me.
The course comes with a lot of short exercises. Thank you Wayne for the detailed reviews.
This is one of the best rigging courses I have ever taken. It is a great addition to Wayne's other rigging courses.
Like others have said, Wayne teaches some very complex rigging techniques, making them seem simple. He also offers great support when you get off track. No rubber stamps, he actually checks your work.
Can't wait for your next course, Wayne!
Great course, Wayne is legendary: complex things that almost feel light. With basic rigging knowledge, I managed to complete all the lessons fairly quickly..
It’s amazing to see how many variations can come from something as simple as two eyes. It really makes you think about how even the smallest of detail connects to the final result.
Learned a ton of transferable techniques and started to see rigs as assemblies of smaller structures, which makes me confident in the perspective of approaching new builds in the future.
Couldn’t recommend it more, along with the entire rigging library.
The humor and added positive feed back really enhance the learning experience. I also love the added extended suggestions to help push people out of tutorial lock. Great job and thanks for making this. The auto tangent chain is going to be a life changer for my own rigs. I can see this helping with shoe lace and belt animations as well as making my eye rigs easier for animators.