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    OldestNewestLast Updated
    • b
      Is there a way to have IK respect other constrains, especially limit rotation? I'm trying to rig the dog, and i noticed af...

      May 17, 2016 9:54am

      2
    • At 9:48 you snapped the cursor to the left heel bone then selected all the bones in the scene, why was it necessary to sna...

      May 16, 2016 10:41am

    • g
      hey guys.

      May 15, 2016 6:52am

      3
    • s
      I have a problem when editing the back of the car (starts around 4:20). I have some egdes and vertices that can be selecte...

      May 14, 2016 12:37pm

    • h
      Hi Kent, great lesson I'm just having one minor issue, when I try to mirror my selected seams on the monkeys ear I keep an...

      May 14, 2016 10:18am

      5
    • This lesson, and its instructor has made my decision to denounce cgcookie! Nobody is paying to "watch" the instructor just...

      May 14, 2016 3:04am

      10
    • Chris does fantastic work no doubt. But yet again, another video with the instructor going waaaaaaaaaaaay too fast. If we ...

      May 13, 2016 10:54pm

      2
    • The bounce effect is not applying, just like petemac76 stated. I have the "z" singled out, highlighted/selected, hit "T" a...

      May 13, 2016 2:51pm

      1
    • k
      Thank you! This course was exactly what I needed! I can code languages other than python so all of the programming con...

      May 13, 2016 12:32am

    • j
      I noticed that when you add your modifiers from edit mode, it stays in edit mode. But... when I do it, it will jump back t...

      May 13, 2016 12:04am

    • f
      Nothing happens when I use the middle button, it can zoom in but nothing else. When I try to access user preferences the a...

      May 12, 2016 10:45pm

      3
    • s
      Looks like we are missing a scene and some assets. Lesson 7 doesn't have all the sprites that you are showing off at first...

      May 12, 2016 2:31am

      1
    • j
      When It comes to rigging the eyeballs, you need to say step by step what you are doing. I've watched it over and over look...

      May 11, 2016 11:38pm

      2
    • j
      No questions, but I'm learning and understanding so much more about Unity with this flow. I'm still able to keep up while ...

      May 11, 2016 5:58pm

      1
    • k
      How important is it to have a pole target? i note that your red box, noting an incomplete IK modifier, turned OK after jus...

      May 11, 2016 11:23am

      4
    • s
      Hi Kent, When setting up the blender enviroment, how do I have the vertices follow an axis in camera view ? It's fine on ...

      May 11, 2016 1:22am

      1
    • j
      I am using the BI start file to follow along. However when I open it, it is in Cycles render. So when I switch it, all the...

      May 10, 2016 9:11pm

      1
    • j
      Looks like this has been mentioned before and was noted 2 months ago that the file had been updated... But I don't have th...

      May 10, 2016 6:03pm

      6
    • k
      Hi, Fantastic tutorial, however I have encountered one fundemental issue. Scaling. The eye rig, everything works perfec...

      May 10, 2016 2:06am

      1
    • b
      Hi Jonathan. Can you explain why using Decimate modifier would not be the great solution to lower the poly count? I know w...

      May 9, 2016 8:48pm

      2
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