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    • d
      Such effects on a non-humanoid character?

      January 23, 2018 10:56am

    • the follow script

      January 23, 2018 2:45am

      1
    • p
      hey, how does the refine and remove outline part actually works? Do you simply use the erase tool to clear the edged? I dont get very clear edges at all.

      January 22, 2018 11:44am

    • How do I design an environment?

      January 21, 2018 6:54pm

      1
    • I created a different mo hawk

      January 21, 2018 5:11pm

    • a
      ctr shift click does not work on my comuter :C. I have newes version of blender.

      January 21, 2018 4:58pm

      1
    • p
      Rigify Main Properties Not There

      January 21, 2018 4:38pm

      11
    • c
      Carolina's Sketchbook

      January 21, 2018 3:32pm

    • m
      Audio sources for bullet shattering

      January 21, 2018 2:09pm

      1
    • l
      Animations from BLENDER to UNITY

      January 21, 2018 1:54pm

      4
    • i
      Blender - (Cycles vrs Blender render) - Default light strenght parameter value

      January 20, 2018 5:19pm

      3
    • p
      When to create separate objects

      January 20, 2018 2:24pm

      1
    • s
      I am having difficulty

      January 19, 2018 7:48pm

      2
    • f
      filmic-blender color management

      January 19, 2018 5:46pm

      2
    • l
      How to export from Blender to Unity?

      January 19, 2018 1:03pm

      6
    • As I am sculpting my character parts of the mesh seem to be coming apart. Is there any way to fix this without starting over?

      January 19, 2018 12:35am

      1
    • q
      can you Texture normal maps

      January 18, 2018 10:52pm

    • h
      Unwrap without applying modifiers.

      January 18, 2018 10:02pm

    • CGCookie Collaborative Game Project

      January 18, 2018 5:59pm

      30
    • d
      Hi! I'm having trouble cutting the parts of my sculpture. The plasticine has cooled and the wire breaks. Thanks in advance. Google translator, sorry.

      January 18, 2018 5:58pm

      2
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