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    • Is it alright to move UV's until they are blue?

      October 22, 2020 3:14pm

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      Mirrormod needs to be aplied for new mirror to work.

      October 22, 2020 1:49pm

      3
    • Automatic "Bone Roll" Recalculation

      October 22, 2020 1:10pm

    • How to properly mirror a circular arrayed object?

      October 22, 2020 12:50am

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      Edit Viewport Navigation

      October 22, 2020 12:25am

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    • n
      What is Knee Pop

      October 21, 2020 8:38pm

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    • Blender 2.90: Can surface snapping of extruded bones (CTRL + RMB) be turned off ?

      October 21, 2020 7:58pm

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    • Piero's Deformation Bones: Duerer's Progress

      October 21, 2020 6:59pm

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    • What happens if I cancel my membership for a while?

      October 21, 2020 6:55pm

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    • Built-in "Bone Layer Management" in Blender 2.9?

      October 21, 2020 6:24pm

      2
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      Snap Orientation

      October 21, 2020 6:19pm

      4
    • p
      Wiggle bones and 2.90.1 FYI

      October 21, 2020 5:38pm

    • Direction of an instanced object on a hair strand: Which number of hair segments needed?

      October 21, 2020 3:17pm

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    • Gratefulness & Advices

      October 21, 2020 8:37am

      1
    • Texturing the Eyes: Duerer's Progress

      October 20, 2020 10:47pm

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    • Finessing the Feather Shaders: Duerer's Progress

      October 20, 2020 6:25pm

      2
    • Selecting Hairs in "Particle Edit Mode"

      October 20, 2020 3:45pm

    • Roll little lemon, roll !

      October 20, 2020 12:43pm

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    • k
      Shift+Alt not working

      October 20, 2020 11:52am

      2
    • a
      Using the light path with a HDRI

      October 20, 2020 10:46am

      1
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