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    • This is a testing draft of my forum topic

      December 29, 2021 4:15pm

    • j
      Can't Download Project Files

      December 29, 2021 2:21am

      8
    • Trent's Polybook

      December 28, 2021 3:37pm

      2
    • p
      I completed the primitive exercise. How do I post it for the instructor to view? I saved it to my wacom MSP iin blender

      December 28, 2021 5:32am

      2
    • Clamp on Math and Map Range nodes

      December 27, 2021 3:46am

      1
    • b
      Particles only emitting on one side of my plane?

      December 26, 2021 5:57pm

      2
    • t
      CG Cookie 2022 -> Schedules and Plans ?

      December 25, 2021 5:07pm

      6
    • Arm FK Rotation.

      December 25, 2021 6:28am

      Collaborations 12
    • r
      First thank you thank you thank you for this course it actually has answered all my questions especially how to correlate underlaying anatomy to exterior facial features.

      December 25, 2021 6:08am

      3
    • m
      Can't get the eyes right

      December 24, 2021 4:31pm

      4
    • b
      Help me plan for my future!

      December 23, 2021 6:41pm

      3
    • s
      I was really, REALLY, REALLY, HOPING you were going to do a course on this!

      December 23, 2021 9:55am

      4
    • j
      Front loop problem

      December 22, 2021 9:56pm

      2
    • GIF(t) Challenge Part 2 (New Year)- table bomb - WIP

      December 22, 2021 7:43pm

      Contests and Challenges 15
    • T
      Polybook - Lighting exercises

      December 22, 2021 4:50pm

      3
    • 3.0 shader editor auto-scroll (or not)

      December 22, 2021 2:35pm

      1
    • Continuing this area of Study

      December 22, 2021 8:44am

      2
    • Why do I not get the overlay of the orange mesh in the UV Editing workspace? I can't select it and move it around since I don't see it

      December 22, 2021 8:43am

      2
    • Any idea why I can't see my objects in Solid mode? If I take a picture from the exact same position, they are visible in both material preview and rendered mode.

      December 22, 2021 7:30am

      4
    • Linking in the Master Collection and making a proxy (library override) for the rig in Blender 3.0.

      December 22, 2021 6:21am

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