Hi,
I followed the tutorial but I am still getting an overflow of the smoke particles.
I tried changing some parameters like the damping and friction of the cone or the interpolation of the lifetime of the particles but I still can't get a satisfying result.
The puddle of smoke just gets bigger from frame 144-145 when it should get smaller as the rocket (the emission origin) gets higher.
In my idea it was either a problem of speed or lifetime of the particles.
Did anyone get the same issue and solved it or know how to solve it ?
Thank you.
Hi mmaxine98 , I'm having a hard time picturing what the issue is - could you post a screenshot of the result you're getting and where in the tutorial you're at? From the description it sounds like the particles are working as they should but I could be misunderstanding.
Hi,
Here is the screenshot of the part where it looks most bizarre, the smoke particles are overflowing. And I am at around 21 minutes of the lesson: Simulating the Launch Smoke · Course: Build and Animate a Low Poly Rocket in Blender 2.8 for Beginners .
Thank you!