Blender seems to be broken.....

2.8...2.81...2.82 , every time I seem to install a newer version of Blender , it seems to go slower and slower for me. 

I have a pretty decent setup : 4 x 1080GTX Ti GPU's , i7 processor , 64GB RAM , SSD drives , but ever since the release of 2.8 , I am experiencing some very sluggish , and weird behaviour that isn't typical for a PC like this.

For example today , I am rendering out tests of a very simple scene I have built : 

With the SubD , this lettering is 219000 tris with a single sun lamp and a 4k material texture. There is nothing else in the scene. Yet whilst viewport rendering in cycles , it is painfully slow. It takes a good minute to initialise , and then EVERY change I make , no matter how small , such as simply changing the strength of a light , or its colour results in a re-initialisation of around 30 seconds before it will render. And in the node editor , simply clicking a node just to select it makes cycles feel the need to re-initialise and make me wait 30 seconds before it re-renders. selecting objects in the scene , moving a node , clicking almost anything will make it do this and it is so frustrating especially when you aren't even changing anything in the render. 

I'm sure back in 2.79 , you could change a lights brightness , or colour in real-time and it  would update it in the viewport? Have I got some setting in the preferences wrong , or is this typical behaviour for 2.8 and onwards?

Also with sculpting - Back in 2.79 my computer could handle sculpts of 5 to 10 million without any sign of lag. Now , a scene with anything upwards of about 3 million verts takes an age just to switch modes and sculpting is impossibly laggy. 

UNDO - this now takes around 30 seconds to undo a single step on any scene that is over a million verts. The same goes for switching to edit mode , saving , loading - all things that my PC could do in a split second on any vert heavy scene. 

Animation playback - The other day , even with simplify on and certain objects hidden , a character idle cycle was running at 8FPS even in wire-frame and the character was the only object in the scene.    

Also worth mentioning - I have also completely lost the ability to split viewports , When I hover around any of the buttons in the bottom left of a viewport, I don't get the cross-hairs that I used to and there is no way to split it. Could this be a bug I should report or has the way to split views changed now? 

If its any help , I have completely wiped my PC , rebooted it and installed all the latest drivers , and I have plenty of free space on my SDD's. 

Is anybody else experiencing this kind of behaviour?

Thanks for any help and advice :) 

  • Matthew Fricker(frikkr) replied

    ketre which build is that if I may ask?

  • Matthew Fricker(frikkr) replied

    yyukinoh1989 type the @ sign and then start typing their name and a list will come up. Note that if their profile like mine for example has their name and then another name in brackets like : Matthew Fricker (Frikkr) , then the one in brackets is their handle. 

  • Karen Trevino(ketre) replied

    2.83.13

  • Matthew Fricker(frikkr) replied

    brilliant thanks Karen :) 

  • yukino hatake(yukinoh1989) replied

    tbrbn like this ? hope its working 

    anyone also knows how come i cant sculpt in any version higher then the 2.8 beta version ?

  • Karen Trevino(ketre) replied

    I just sculpted on Susanne by clicking on the Sculpting Scene @yoeugeniocgc  

    Did you enable Dynotopo or add a Multiresolution Modifier to your mesh?

  • yukino hatake(yukinoh1989) replied

    i just opened it . started with cube added dynotopo . do a few small stokes ( not much details . )

    then i tryed to go back to object mode and it crashed.
    all other previous sculptings i made cannot be openen since blender keeps crashing

  • Karen Trevino(ketre) replied

    How much memory do you have?  Also, you might try subdividing it a bit. also play with the settings. I did this just scaling a cube to a board shape then in sculpting I started the dynotopo with these settings and it was instantly ready to add details. This was a fast sculpt so yall don't laugh lol.

  • spikeyxxx replied

    @yukinoh if you are having problems even with a cube and sculpt mode, like you say, then try this silly idea:

    Load Factory Preferences: 

    This helped me, might not help you...I don't know, but it's simple enough to try...

  • spikeyxxx replied

    yyukinoh1989 latest update: there were a lot of crashes occurring in the latest blender versions and this has just been reverted to a stabler version until those crashes are resolved:

    Try downloading the latest experimental version tomorrow!

    (I've tested it already and the problems I was having are gone, but I compiled it myself, you will only get this version tomorrow...)

     

  • yukino hatake(yukinoh1989) replied

    awesome gonna download this tomorrow :)
    thank you a lot guys for the answers and help