Hi there, I've been sculpting in blender for some time now, but i can never manage fine surface details like shown in this render I stumbled across.
Im posting here to ask if anyone would have any insight on how this sort of detail is achieved, would the artist have to use special custom brushes ? or is it more likely the just zoom in and use a very high res sculpting mesh and very slowly work their way over the entire surface with meticulous attention to detail.
Source : http://wattchewant.tumblr.com/post/180575164551/braixen-bust-i-also-post-stuff-here
E: There are more angles at the source.
It can be done either way. Here is a video that showcases some options.
Sadly I am new so I do not know what would be best but I have to say really great work. Those details already are amazing. I love Pokémon but damn like this anyone would fall in love :D
pprocyonlotor heh I literally just opened that video before checking for reply here. but thanks it does look like a good resource.