Understanding sculpting fine surface details like fur.

Hi there, I've been sculpting in blender for some time now, but i can never manage fine surface details like shown in this render I stumbled across.

Im posting here to ask if anyone would have any insight on how this sort of detail is achieved, would the artist have to use special custom brushes ? or is it more likely the just zoom in and use a very high res sculpting mesh and very slowly work their way over the entire surface with meticulous attention to detail.



Source : http://wattchewant.tumblr.com/post/180575164551/braixen-bust-i-also-post-stuff-here
E: There are more angles at the source.

  • John Sanderson(procyonlotor) replied

    It can be done either way. Here is a video that showcases some options.

  • yukino hatake(yukinoh1989) replied

    Sadly I am new so I do not know what would be best but I have to say really great work. Those details already are amazing. I love Pokémon but damn like this anyone would fall in love :D

  • ollavulpes replied


    pprocyonlotor heh I literally just opened that video before checking for reply here. but thanks it does look like a good resource.