[Finished] Epic Pumpkin Contest - The Sorcerer's Revenge

Contests and Challenges

There was an Indian sorcerer in a village who decided to use his which craft for something other than medicine, he was hurting people. The people in the village forced him out. He swore that on the next blood moon, he would come back and destroy the village and everyone in it.

  • Cookie Dough(cgcdough) replied

    It just donned on me, I don't have any deadlines except that it has to be done by the end of the month. Does anyone know how long I should spend on each thing(The modeling, textures, lighting, etc)?

  • silentheart00 replied

    @cgcookiedough Putting the moon lower works, too.  As for a timeline, there's about 3 weeks left.  The last 3 days I would set aside for rendering/lighting/tweaking, just to be extra safe.  This week you could model a bunch of stuff, then next week start thinking about textures and adding textures, then setting up lights.  You can have a little wiggle room between the weeks; doesn't have to be strictly 7 days.  It all depends on what you think you can do in that amount of time.  You could also get away with modeling 3 people, copying a bunch all over the place, and giving each of them slightly different textures.  The viewer won't be able to see their faces or fine details at such a distance, so I wouldn't focus too much on those details.  You have to find that line between what people will see and how much detail you should put in.  Those are my suggestions.  Good luck!

  • Cookie Dough(cgcdough) replied

    Lol, I'm so good at making characters! 

    Yeah... I never made one before... Did this in 20 mins though ( :

  • yukino hatake(yukinoh1989) replied


    @cgcookiedough the lower part somehow looks a bit off. But character modeling is really hard. The shapes are there so if it's for in the far distance maybe this could work out. 

  • silentheart00 replied

    @cgcookiedough The hips are too low in relation to the hands.  Look for some anatomy tutorials to at least get the rough anatomy correct since again, these won't be seen so close but the base anatomy needs to be believable even at a distance.

  • Cookie Dough(cgcdough) replied


    silentheart00 This is my block out, is it better now? 

  • silentheart00 replied

    @cgcookiedough Yeah, that might work from a distance.

  • Cookie Dough(cgcdough) replied


    silentheart00 I'm going to add clothes and hair and stuff.

  • silentheart00 replied

    @cgcookiedough You've got a good start, then.

  • Geoffrey ORBAN(nabro) replied


    @cgcookiedough I haven't read the whole topic, but to me it sounds like that could work if you go for something quite stylized. I mean as far as the whole scene is stylized the same way, that'll work probably better. Keep it up, this event is a great opportunity to learn, so do I ! Can't wait to see your scene among others  finished ! :)

  • Cookie Dough(cgcdough) replied

    Is this a good hand?

    Changed the camera angle and where the moon was. Does this look better?

  • Aaron Rudderham(thecabbagedetective) replied

    @cgcookiedough I'd say for the how far away the characters are the hand is perfectly fine. The camera angle has potential too, though now instead of the moon and the pumpkin you'll want the group of Indians and the pumpkin, to restore the two thirds balance (if you were going for that anyways).

  • Cookie Dough(cgcdough) replied


    thecabbagedetective So you mean the rule of thirds? Like this?

  • Cookie Dough(cgcdough) replied

    I was playing with the textures a little. I didn't do anything too fancy so far. Just solid colors except the world background.

  • Aaron Rudderham(thecabbagedetective) replied


    @cgcookiedough Yep!

  • Cookie Dough(cgcdough) replied

    I was doing the clothes, then I realized I could fake some muscle structure. I can have my crappy model with some sweet clothes, and it will look good. I think that will give them more personality too.

  • Cookie Dough(cgcdough) replied

    Can you even tell that one has clothes and one doesn't? I'm going to add more details on the clothes if I have time this week. Though, because I only need to change a little bit on the textures, I might work on it next week too. The moon needs a lot of work. I might find a moon texture online, or I might put the holes in myself. I don't think it will be too hard to fix the moon though.

  • yukino hatake(yukinoh1989) replied


    @cgcookiedough nice scene. As for the clothes I cannot really see it so clearly. But then again at this moment I am at my phone so that could be the issue too. But I really like how the scene is going :) 

  • William Miller(williamatics) replied

    It looks great so far, except it's too dark; I can't see it very well.  It is a night scene, though, so don't make it too bright.  Also, the textures aren't detailed enough, but I think you just haven't got to that part yet.  It's good that you're thinking of the composition and story; I like it!

  • silentheart00 replied

    @cgcookiedough I agree the scene is a bit dark and hard to see the details you want to show.  The moon would also be casting light, right?