BC1-1808 Homework, Katerina Novakova

Collaborations

My homework thread for the  August 2018 Class

To keep track of the homework, I've decided to put links to the gallery here:

Week 1: Primitive village (with additional close-ups)

Week 2: Antique clock

Week 3: Centaur statue

Week 4: Ornate jewellery box

  • silentheart00 replied

    Good work.

  • smurfmier1985 replied

    shiennar That must have been a lot of work, awesome once again 😊

  • Katerina Novakova(shiennar) replied

    ssmurfmier1985 Thank you. :-) And yes, it was - it took quite a lot longer than I expected. But then again, I'm not a very experienced sculptor (this is my third character - and first one intended as realistic). I hope I'll get better at making them, though. Most of my short film ideas have some sort of characters in them...

  • smurfmier1985 replied

    shiennar I think you're well on your way, never would have guessed that you didn't have much experience! 😊

  • Pavel Mazanik(nekronavt) replied

     had originally wanted to sculpt a horse - until the instructions changed. But with the ingenious help of Mr Old Dog , I was able to reconcile the two.  


    Very nice work :)
  • Ken Claassen(cptken) replied


    shiennar Looks great, well done.

  • smurfmier1985 replied

    nekronavt Heh heh that picture is spot on 😆

  • Grady Pruitt(gradyp) replied

    Wow, shiennar ! Awesome centaur!

  • Aaron Rudderham(thecabbagedetective) replied

    shiennar Oh wow that's a nice head! Quite well done, great submission!


    *scrolls down*


    oh...








    Oh...








    OH.


    I have no idea how you have the skill and time management knawledge to nail it every week but you just keep on keeping on. I'm honestly a little scared as to what you have in store for us next week, but I know for a fact it'll be consistently amazing.

  • Katerina Novakova(shiennar) replied

    thecabbagedetective :-D I love reading your comments, Aaron, they always make me laugh (I'm still giggling as I write this). But I also have to admit that I'm little scared this week myself. (I haven't decided what to make yet... and the clock is ticking.)

    As to the time management - it really helped me to start making one blog post per week (with a new render every time). It takes the pressure off deciding *if* I want to make something and puts it squarely on *what on earth am I going to make this week?* 

    And now, if you'll excuse me, I'm going to plead with the gods of creativity to send a few inspiration particles my way...

  • Kent Trammell replied

    shiennar Your homework submissions never disappoint, Kate. Glad you gave 2.8 a shot with your primitives. And my apologies about the homework switch - I caused some unnecessary confusion. I.e. if you just did a horse that would have been fine but I didn't explain that well.

    Anyhoo, you did a really nice job on both your head sculpt and the rest of the centaur! A+ for the week 👍

  • Zsolt Cseh(csehz) replied

    shiennar Katerina you would deserve some extra credit for the flexibility of combining the two sculpture in one homework :D The idea was also brilliant, but the biggest thing is achieving it

  • shiennar Why ta, I aim to please! The thread has gone quiet again though, that can only mean one thing... the inspiration was found...

  • Katerina Novakova(shiennar) replied

    Homework Week 4

    When I was hunting for inspiration this week, I put together a short list of boxes I wanted to tick. The ideal project would:

    1. Let me use both mesh modelling and sculpting
    2. Let me improve my detail sculpting
    3. Give me something challenging (but manageable) to work on
    4. Serve as a basis for future project(s)

    It took me three days but I think I found it. First, here is the reference I used.

    And now my take on it. Eh. Not happy with many areas (I'm looking at you, weird-shaped and impossible-to-get-right corner thingies!) but I think I managed to do all I set out to do. 

    First, the Blender (2.8) matcap views:

    And now the Substance Painter ones (I was mostly using MultiRes, so UV unwrapping was not too bad, but with the corner thingies I had to do an unexpected retopo):

    I hope that next week I'll be able to show you what's inside the box. :-)

  • yukino hatake(yukinoh1989) replied


    shiennar  this really is beautifull . tis really pretty love the design

  • Zsolt Cseh(csehz) replied

    shiennar Katerina you are able to always come up with some extra, when entering to your thread I feel already some excitement what will be that.

    I think it looks great again and yes it could be the next level what is hidden there :-)

  • shiennar Oh come ON, you can't keep impressing us this consistently, it's just not mathematically possible. In all seriousness though this is great as always! Not sure if I asked before but how long have you been doing the whole 3D stuff?

  • Katerina Novakova(shiennar) replied

    thecabbagedetective Thank you very much :-) Hmm, let me check. I started doing the weekly thing in April 2017, so it will be a year and a half soon. I had a few on-and-off encounters with Blender before that but I never got further than a few beginner's tutorials. Well, eight years and a half more and I can start calling myself an accomplished artist. :-)

  • shiennar Damn, you're not far ahead of me in terms of experience, at least it doesn't feel like it, I need to work harder to meet your level lol. You got a strong future ahead of ya in 3D, not that you need me to tell you that.

  • Katerina Novakova(shiennar) replied

    thecabbagedetective Hah, I bet I'll feel the same about your submission tomorrow when I'm making the final reel (that's the only downside of it - I can't go see people's homework before Monday because I'd lose track of the unread posts). This class shows that you've made some huge leaps in the past month alone. I already have some serious competition on the rise. But you don't need me to tell you that. :-)