baking diffuse map

Question Materials and Textures

im baking diffuse map of procedural material but its coming out black 

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Reply
  • Martin Bergwerf replied

    Hi Muqaddas,

    Try using a Diffuse Shader instead of a Principled:

    Door.png

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  • Omar Domenech replied

    Why is that making a difference? Shouldn't the principled be as good? 

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  • Martin Bergwerf replied

    Well, I don't know why you need a Diffuse BSDF for this. I mean, you have your Diffuse Render Passes, independent from what Shaders you use, right?

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  • Omar Domenech replied

    Perhaps it's a glitch. When I fear my file may be glitchy, I copy paste everything to a brand new .blend. 

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  • muqaddas mumtaz(muqaddas ) replied

    Im baking it for game engine playcanvas they wont make textures they will use bakes

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  • muqaddas mumtaz(muqaddas ) replied

    btw thank you soo much for helping finally my bake is coming out fine :)

    • 👍
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