im baking diffuse map of procedural material but its coming out black
Did you watch: https://cgcookie.com/courses/bake-texture-baking-with-blender already?
The most neutral Diffuse would be with a World set to white and no other Lights. You'd still get the Indirect Diffuse, because you havee that enabled.
Here you can clearly see how the Lighting affects the Diffuse Baking:

So if you have no Lights (and a black/dark grey world), your Bake will be black (dark grey).
Apologies for bothering you I’m very grateful for your support and guidance Thank you.🥲
https://drive.google.com/file/d/19G8kHC7uz5exrJlKmx1kqCYtyu8ivJix/view?usp=drive_link
I HAVE MADE IT PUBLIC
https://drive.google.com/file/d/19G8kHC7uz5exrJlKmx1kqCYtyu8ivJix/view?usp=sharing