Joining objects

Is this another way of doing the same as parenting objects?

1 love
Reply
  • Martin Bergwerf replied

    Hi AAishe ,

    No, that is something (completely) different.

    Parenting one Object to another Object, will leave you with 2 Objects, while Joining (CTRL+J)  2 Objects, will leave you with 1 Object.

    There are a lot of differences between the two 'methods' and you will (hopefully) learn about those in your 3D journey.


    2 loves
  • Omar Domenech replied

    Yes, as Martin said. Think about it as parenting is as it sounds like, you got the dad and the kid and the kid always does what the dad does. But joining is like cannibalism, the dad ate the kid or vice versa and now one is part of the other. And since there's no cops in Blender, it's totally allowed and no one goes to jail for it. 

    3 loves
  • Aisling Egan(Aishe) replied

    Thanks. Good analogy! Which would be used more joining or parenting?

    1 love
  • Omar Domenech replied

    If you're doing rigging, you're going to be parenting 100% of the time. Joining is more in the modeling stage, when you're controlling and molding your mesh. Parenting is more of a convenience at the modeling stage, because if you have say a table with glasses on top of it, when you want to move the table to a different position, you don't want to be moving the table and having the glasses left behind and then having to also move the glasses, you'd want the glass to follow so you don't have to execute the moving operation more than you need to. 

    2 loves