Hi all,
I need your help in this animation, I am trying to Keframes this Objects on a slope, but what ever I do the Object intersect with slope and tried to do tweeackes my Graph editor and its intersect in part and in other it looks grate, How to do this type of animation the right way and effectionte way.
* I am trying to make the objects rolling from the top and to hit the other object in the middel and to make something like a bouncing aniamtion. both object will be have the same animation and the same bouncing when they hit in the middle.
one more thing what is the best way to roll object like this!
Thank you,
Hey BBlendash
You're gonna need to keep tweaking those handles by scaling and rotating until it looks right.
Currently the arc is too flat, it should resemble something similar to the curve of the object you want it to follow.
Hi BBlendash ,
Maybe you should (re-)take the Animation Bootcamp: https://cgcookie.com/courses/animation-bootcamp
Those rolling circles inside a larger circle, is what a Spirograph does. Erindale covers the underlying math in some GN tutorials...this one, I think:
https://www.youtube.com/watch?v=caJEXmreLnM
or maybe the older one:
https://www.youtube.com/watch?v=JdkH9EkhEwQ&list=PLVm7O9OzjT6EIDtFGC67QxGsHkz3_RbIw&index=51
I think the most efficient way would be to take an edge loop or partial loop from the the sloping object and duplicate it. Then separate it(P) and scale/shrink it to where the center of your objects following the path should be. Next convert it to a curve and use a follow path constraint. If you want a detail explanation of follow path constraint then check out chapter 5: animate along a path 1 thru 4 in the Monster Truck Course. Lots of good advice to help you. If you want something more to the basics then check out: Pierrick Picaut https://www.youtube.com/watch?v=MXHW8nAURms