I used to sculpt in clay as a hobby for a while, but the limited space and constant struggle to manage it have made it mentally challenging to continue and turn it into something more than just a hobby. For now, I’ve decided to put traditional sculpting on hold and focus on digital art, which takes up much less space. Over the years, I’ve revisited Blender on and off with long gaps in between, but this time, I’m committing to giving it a proper go, starting with the basics once again.
Only three lessons in Chapter 1 left — the face, the stove, and cleanup. I am close to completing the modeling part! He has so many details now that it is hard to capture the progress clearly, but I tried my best.