Subway, work in progress

In my new project, I'm trying to work methodically, for example, by using curve deform for each part. I need some feedback at this stage, and I'm pretty sure you'll notice some issues.


Subway.png

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  • Stéphane Vahle(Injaw) replied

    I have added some elements. I don’t know how to texture, but I will try





    bway no textures.png




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  • Leo (wod) replied
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  • Mykyta Sichkar(nik2ki) replied

    Hey dude! How are you Everything with your work is ok. If she does her job.  But there is one problem that I don't like. You clearly have a lighting problem.  The problem is that whether the scene is dark or not, it needs to be readable. I'm talking about these zones.
    025-17570-jwtylx.png

    This can be fixed in two ways. First, make more complex lighting. Second, collaging in Photoshop. You create two renderings, one dark as it is now, the second lighter, and draw elements from the lighter version using the mask.

    In post-processing, I would add some Lut, Bloom to the lamps and maybe some abrasions like in the photographs.


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  • Leo (wod) replied

    The one on the right, i think is just the reference picture

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  • Stéphane Vahle(Injaw) replied

    LLeo Thanks for the links and the feedback.


    @Mykyta Sichkar Thanks for your advice, I'll take note of it later. And yes, the image in the top right is the reference.


    Thanks, ccgcookie is the only place where there's real support and truly high-quality courses. Thanks for that! 

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