Wouldn't it be best to bake the AO into the color map? That is what I have been doing for my models.

Wouldn't it be best to bake the AO into the color map? That is what I have been doing for my models.
  • Jonathan Gonzalez(jgonzalez) replied
    Thats actually more limiting. If you want to remove ao you then have to rebake. Also makes it easier to tweak albedo and ao separetely.
  • Keegan Keene(silver593) replied
    I guess I will keep those maps separate then. In the game asset creation course he bakes the AO into the color master so hew will have only 3 maps instead of 4.