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Wouldn&...
s
Wouldn't it be best to bake the AO into the color map? That is what I have been doing for my models.
Keegan Keene
(silver593)
posted to:
Using Textures with Materials
January 18, 2016 2:37am
Wouldn't it be best to bake the AO into the color map? That is what I have been doing for my models.
Reply
Jonathan Gonzalez
(jgonzalez)
replied
January 19, 2016 12:35am
Thats actually more limiting. If you want to remove ao you then have to rebake. Also makes it easier to tweak albedo and ao separetely.
s
Keegan Keene
(silver593)
replied
January 19, 2016 2:52am
I guess I will keep those maps separate then. In the game asset creation course he bakes the AO into the color master so hew will have only 3 maps instead of 4.