something worked wrong with render settings for me

hi, Paul

I followed you step by step but for some reason when ever I render the image in the texture folder the one supposed to have a 512*512 image, has 96*96 part of the image
the thumbnails folder renders fine though

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  • Martin Bergwerf replied

    That makes sense.

  • Paul Caggegi replied

    New update - I am unsure if this means it has been fixed, though. https://projects.blender.org/blender/blender/commit/79da8921267da9cd6149e251a8f40d3302a65fda

  • Martin Bergwerf replied

    It appears to be fixed in 4.3.   

    Didn't make it to 4.2 though.

    • 👍
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  • r h(Blender100011) replied

    got the same issue


  • Paul Caggegi replied

    Hi everyone! I've just checked in on this issue with Blender 4.2. I am happy to say that the originally shown methods now work once more!

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  • Omar Domenech replied

    What a ride. Now hopefully we'll get the Bloom back in Eevee.