the black lines now mixed with white and grey . if i hide parts . flying particles all around.

https://imgur.com/a/EuJz23V

now finally i placed my reference images and the objective to the middle with the origin and the 3d cursor. i end up see the console very wierdly . i cant see the edges black. its mixing between black and white. and if i hide the console bottom parts so i can work with the top . some edges - particles are still visible . 

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Reply
  • Omar Domenech replied
    Solution

    That seems to be the Bevel Modifier doing it's job I think. You can turn it off and on in the viewport visualization to see if it goes away.

    Bevel On Off.png

    3 loves
  • raspora replied
    Yes it was the Bevel modifier .  Thank you
    1 love
  • Martin Bergwerf replied

    That is indeed, like Omar says a visualisation of the Bevel Modifier.

    I usually leave it off in Edit Mode (the left of those three buttons, like a square with four vertices), because I find it a visual distraction when modeling.

    2 loves
  • raspora replied

    i got to say. i am really find for myself so much extra errors that i need to ask . Just by seeing the amount i ask in the comments. its truly embarassing in a certain way.  Truly both of you cover almost more than half of my blender time just with the comment section by helping me answer my questions. i probably would bleed out quite fast alone. 

    • Glad to help
    1 love
  • Jonathan Lampel replied

    That's the whole benefit of learning here, so absolutely use it. Martin and Omar are amazing and usually answer before I even see the question. Glad you're making your way through! 

    1 love