I can bevel the left corner, but not the right. I select it, but it stays at 90 degrees angle. Why??? It works with other ridges. My object scale is 1.000 and I even tried Shift N.
Hi Marie delama ,
That could be caused by so-called 'double Vertices'; in Edit Mode, Select everything (with A) and then M > Merge > By Distance.
See if that helps.
Martin Bergwerf: Merge by Distance works!!! The beveling is now possible! 🥳
Thank you Omar for your answer. I was using the modeling tool, because the exercise/project uses that way. But that makes me wondering what is the difference between the modeling tool and the modifier for beveling? I know that the last is non-destructive, then when using the first worths it?
There's no wrong way, it will depend on a case by case basis. As you say, the modifier will offer a non-destructive method along with more options, while on the mesh itself is just a modeling approach if you need that geometry there. Modifiers can only do so much, most of the time you need to actually model things into the mesh.