Inset Issue

At 8:00 I selected the faces and tried to inset but the top section and bottom section inset in their own square. Not all together. Please Help
  • Omar Domenech replied

    Can you put a screenshot so we can see, there might be different things going on there depending on how your model is. 

  • Tom Fransson(tfsuper3d) replied

    Hi Juan,

    If I count correctly your selection should have 18 faces. Then after the inset make sure that you have the same checkboxes checked as JL in that inset pop up down to the left. Hope that helps

  • Martin Bergwerf replied

    Hi Juan jjartx98 ,

    The first time you press 'I', it starts the Inset, the second (third, fourth,...) time, 'I' toggles between Region (what you want here) and Individual (what you are getting, if I understand you correctly).

  • Martin Bergwerf replied


    I.png

  • Adrian Bellworthy replied

    As above...
    You can also toggle the Individual option in the 'Adjust Last Operation' window.

    AdjLastOp_Ind.png

  • Fran Marin(Makiton) replied

    i am getting the same issue. Have tried all the suggested checks , individual is off. Here is a screenshot showing how it is insetting as two separate facesinset.png

  • Martin Bergwerf replied

    Hi Fran MMakiton ,

    Thanks for adding a screenshot!

    That is indeed not Individual, but in two pieces as you say...my guess is, that it Insets that way, because the top and bottom part are really two pieces.

    So before Insetting, select everything (A) and then M > Merge > By Distance. (For good measure follow it with SHIFT+N, to fix possible inconsistent Normals.)


    3 loves
  • Fran Marin(Makiton) replied

    Thank you Martin, your suggestion did indeed fix this. 

    • 👍🏼
  • Tom Fransson(tfsuper3d) replied

    Yea, doubles in 3D modeling can be like a double fault in tennis. With that said your explanation was a perfect serve ace Martin. Well played! :)

    • 🤟
    1 love
  • Adrian Bellworthy replied

    To get two or more, faces to inset as one individual, they do need to be adjacent faces. If it doesn't work as intended the usual culprit is double vertices.

    1 love