Rendering my images as just black

Question

Hi, I am trying to test render my model after texturing and even though I have all my lights renderable everything is still being rendered into a black image.


What could this be?

  • Martin Bergwerf replied

    ...and what is more, if you are using the Z-Scale set to 0 method, you do not need to/shouldn't change the Location.

  • Omar Domenech replied

    Remember, if it gets too cumbersome, you can always begin again. Just put those existing eyes in a collection and turn them off, then start over trying to follow step by step what Kent does and explains. And you can always ask a questions and people will help you out.

  • Emily Elliott(CGGorgon) replied

    okay, gotcha!


    If not that one, what one should I put it on?

  • Martin Bergwerf replied

    Hi Emily,

    If you mean the Rotations, any of the Euler ones is okay for this, just not the Quaternions...and Axis Angle ia also not very handy for this one.

    The Default XYZ Euler is perfectly fine in this situation.