JLA Progress

Polybooks

My Primitive exercise. 1blenderrender.png

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  • Omar Domenech replied

    Great exercise. I bet those fruits are delicious. They shall be called, Spherenges. 

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  • Jonathan Lazaro(Jojo) replied

    I added handles that look like they fold in flat in the latch and a panel at the bottom of the latch where i imagine the locking mechanism could be.crate.png

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    • Great!
  • Jonathan Lazaro(Jojo) replied

    im trying to focus on modelling so didnt go crazy with the shading, those nodes make me dizzyCAR.png

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  • Martin Bergwerf replied

    Hi Jonathan Jojo ,

    Don\t worry, you'll get used to those Nodes sooner or later.

    But speaking of getting dizzy; and I must admit, that I haven't done this course yet, so maybe this is how it's supposed to be, but this looks really weird to me, at least from this viewing angle;

    Dizzy.png

  • Jonathan Lazaro(Jojo) replied

    ya i see it now that you mention it, the last line at the back is sticking out too much horizontally, i think i adjusted the window after the roof was done, im going to make a habit a reviewing the entire piece every so often

  • Jonathan Lazaro(Jojo) replied

    My husky, i had a lot of trouble getting good topography , i kind of gave up at the front of the ankle . I figure ill get better at it as i gain more experience


    https://sketchfab.com/3d-models/cg-husky-project-2ae34656008e40879494e8f7f4f5fa98

    https://sketchfab.com/3d-models/cg-husky-challenge-260262870a224a2aaa40d97203720b03

    husky.jpg

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  • Omar Domenech replied

    It's getting there. As you say, the more and more you do it, the better the results will be. Keep at it 🤘🏼

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  • Jonathan Lazaro(Jojo) replied

    lol so after reviewing sketchfab models and playing around with my model ive realized i could have gotten away with less loops

  • Martin Bergwerf replied

    It looks fine Jonathan!

    There are a few questionable topology decisions, especially around the most difficult part: the ears:

    Husky.png

    but they work out allright when using Subdiv, so: great job (there is always room for improvement, but trying to get something perfect will hinder you in moving forward and improving...)

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  • Jonathan Lazaro(Jojo) replied

    Im not super happy with it , it seems each time i try to smooth/fix one detail something else gets messed up in the process ,i couldnt get it on to sketchfab , its too big, and decimate doesnt seem to be working for me , it freezes forever and then acts as if it worked but no changes take place.3sh.png3sh.png
    1sh.png

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  • Omar Domenech replied

    It's very good, the overall shape is great and the likeness is there, but I know what you mean, the extremities on the tail and fins are a bit crooked, those parts are hard to detail, some mushiness here and there, but don't worry, just keep practicing and iterating, until we have the I know kung-fu Matrix tech, it's all we can do.

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  • Jonathan Lazaro(Jojo) replied

    plane.pnggpu.jpg

  • Martin Bergwerf replied

    That GPU looks really good!

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  • Omar Domenech replied

    Cool model man, I bet the GPU powers the jet.

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