Mask is not flat

Hi All,

so I am literally in the beginning, and something is already working weir. Why is the unmasked region for Kent looking completely flat (at 3:55) why for me it looks like it scale in Z direction?


  • Claudia Merola(LaCla3D) replied

    1-27 at 18.34.04.png

    1 love
  • Martin Bergwerf replied
    Solution

    Hi Claudia,

    You didn't Apply the Scale before going into Sculpt Mode.

    Kent scales in Edit Mode. Maybe you entered the Dimensions in Object Mode (like I did...).

    3 loves
  • Omar Domenech replied

    Maybe also you selected one too many faces that had some normals pointing that way? Either way, it's not a deal breaker I think that those faces puffed out a little up and down. You can correct it manually even.

  • Claudia Merola(LaCla3D) replied

    ahhh Thanks!! Can't believe it - I did not apply the scale! Thanks!

    • 😉