Bones stay aligned after rotating them.

Hi Guys!
At around 26:18, Kent rotates one of the bones of the eye rig to make em move in opposide directions. Unfortunally in my case they stay aligned. Did anyone else run into that problem or has a clue what I might be doing wrong?

Silas

  • Omar Domenech replied

    Uff that's a hard one to troubleshoot like that. There can be quite a few things that have gone wrong, from a simple typo to some hardcore mistake. If you can share the file to test things out it would be ideal.

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  • Adrian Bellworthy replied

    Hey Silas,
    Can you provide some more info...
    Were the eyelids working as in the lesson prior to rotating the bone?
    Did you rotate just the bottom bone?
    Did you remove the minus from the driver?
    What is staying aligned, the bone or the eyelid?

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  • Silas Pross(chillaz) replied

    Guys, thank you for trying to help me.
    I was talking about the bone rotation. However, I found out what the problem was. I tryed to rotate the bones in world space rather than local space. Sorry for wasting your time 😅

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