Later you parent the Footing_Geo to the Root Bone,
the Base_GEO to the Base Bone and
the Body_GEO to the body Bone. But right on this last one I lose my connection between the Body_GEO and the Base_GEO
So, at the end I just find a bloody mess. What is it you are doing? Even my Recoil Bone is not moving along any more because (I assume) it is locked in its location/rotation/scale but on your screen recording it is moving perfectly along….
Please help me
Thank you
the video shows that when the Body_Geo and the Base_Geo are parented (like you parented in the beginning of the video) it follows in the Z Axis. When I grab the Root_Bone everything is connected.
When the Body_Geo is connected with the body bone it misbehaves.
I hope you can follow me and understand me.
Kind regards Martin
https://youtu.be/JvgR_xN_6nU
the file:
Can not update a question. Error page appears
https://www.dropbox.com/s/jhpudal3l10yob5/Turret_rig_START_2.1.blend?dl=0
Hey there,
It seems to me from your video that maybe your rig is just missing a parenting relationship between the body bone and base bone. The body bone's parent should be the base bone in order for the body bone to follow the base bone's z rotation. I think in your rig, the body bone is currently set as the child of the root bone instead of the base bone.
Thank you for your help. At some point you can no longer see the forest for the trees.
Wayne, thank you for that video and the time you took to make this. I appreciate your effort very much. Thank you. I will go and do this again.
And thank you for keeping up my motivation