Hey there I have a burst pipe simulation I need to do for a client but I need the splash on the ground limited to here in this first image.
But it’s spreading out too far to the domain edges and filling up.
Is there someway to limit the splash on the ground?
Thanks in advance
Here as a demo I added a cube and deleted the top face, set it to outflow and enabled Is planar
A circle or cylinder would work better in your case.