Collab2021 - WIP - dyoc

Collaborations

I'm happy to be part of this Collab. Working in Nature Section.

  • Damian Czujkowski(dyoc) replied

    Homework Submission - Week 1 - MG Bushes


    On Wednesday and Thursday I had fun with different styles of shrubs, but I can't decide which would be the best, so today I decided to make a simple block. I am not sure if it is necessary to do each bush separately, but I thought it might be useful :)


     

  • Damian Czujkowski(dyoc) replied

    Homework Submission - Week 1 - MG Bushes

  • Damian Czujkowski(dyoc) replied

    Experimenting with various brushes

  • Damian Czujkowski(dyoc) replied

    This bushes have only 9 verticies

  • Damian Czujkowski(dyoc) replied

  • Damian Czujkowski(dyoc) replied

    This one looks close

  • Damian Czujkowski(dyoc) replied

  • Damian Czujkowski(dyoc) replied

  • Damian Czujkowski(dyoc) replied

    How can I achieve this nice gradation using only nodes? Is there any way I can apply gradient from bottom to top?

  • spikeyxxx replied

    Basic gradient:

    or something like this:

    maybe introduce some noise:

    The sky is the limit.


  • Damian Czujkowski(dyoc) replied

    Thanks spikeyxxx  ill try this. ;)

  • Damian Czujkowski(dyoc) replied

  • Matthew Ullrey(ullreym) replied

    dyoc Your bush brush is really cool. I love the contrast and leaf shapes you are able to make with it. Nine vertices!?! Wow!

  • Damian Czujkowski(dyoc) replied

    How is? For this bush I used levees model made in blender. Its better than alpha plane?

  • Kent Trammell replied

    You're the last homework submission left for Week 1! Sorry it's so late - But your bush tests look very promising. Lots of good examples. Excellent work this first week.

    You've achieved a "leafy-nes" that I'm happy to see. Structurally I feel like the bushes in the art are more clumpy that yours:

    Yours is like one giant clump. Figuring out how to isolate the clumps while still maintaining a unified bush object would be ideal.

    Perhaps some transferring of normals from a simpler bush mesh could be the answer. Have you seen the Ghibli tree tutorial? He goes over the concept there.

    This example looks extremely promising too:

    Only criticism is that it feels very flat. I'd like to see more definitive light to shadowed regions. Potentially could also be solved with normal transfer.

    Keep the test coming for week 2! You've got a glorious result in your sights 👍

  • Jonathan Lampel replied

    Looks like you were off to a killer start! Ping me whenever you've uploaded the most recent file to the drive and are ready for me to give it a week 2 grade. 

  • Damian Czujkowski(dyoc) replied

    Thank you Jonathan. I'm sorry,  that last week I've been absent.  Now ill watch livestream ;)

  • Damian Czujkowski(dyoc) replied

    Thank you Kent! Ill improve this, ill make better  shadows;)  Yours shadows looks really great;)

  • Damian Czujkowski(dyoc) replied

    Hmm, I'm not sure if my google drive is set up correctly.  It should looks like this?

  • Damian Czujkowski(dyoc) replied

    Looks like I have some files, but no folders etc....What's wrong?