Dragon's Breath was a test for myself to create an asset entirely from scratch, concept and all. I had an interesting idea for a symbolic-looking weapon that was used more for decor than aggression. With that idea, I also wanted to play around with its materials to see how I could convey different feelings/looks/context. It was a fun asset to design and I look forward to possibly teaching a course on it's construction some day.
ketre Thanks Karen! Was pretty fun to make as well. :)
This is so cool!
az93 Thanks! Everyone I've shown this to has their own favourite version, it keeps it interesting. :)
I really like the gold version.