Gallery

Treasure Chest Final

Treasure Chest from the new Blender 2.8 course I need to check how to improve the sketchfab model, especially baking proper maps. Overall nice course and i'm warmed up for more fun.
2 Comments
Add a Comment
  • @theluthier
    I baked the output of the bump node, witch i know is not correct but it gives the idea of fake normals. In sketchfab i used it as bump, not as normalmap.
    Just found a new normal map tipp at https://www.blendernation.com/2019/07/28/advanced-normal-map-creation-tips/

    i will give this a try, it looks very promising. Also need to test the smoothing/sharpening faces in Sketchfab. Proceadruals dont work

  • Kent Trammell(theluthier)

    Very well done, Tobias! Kudos on uploading to sketchfab and making your own coins.

    Looks like sketchfab doesn't understand Blender's normal sharpening/smoothing. Did you bake the procedural elements of the materials to textures or does sketchfab understand Blender procedurals?