Treasure Chest from the new Blender 2.8 course
I need to check how to improve the sketchfab model, especially baking proper maps.
Overall nice course and i'm warmed up for more fun.
Very well done, Tobias! Kudos on uploading to sketchfab and making your own coins.
Looks like sketchfab doesn't understand Blender's normal sharpening/smoothing. Did you bake the procedural elements of the materials to textures or does sketchfab understand Blender procedurals?
@theluthier
I baked the output of the bump node, witch i know is not correct but it gives the idea of fake normals. In sketchfab i used it as bump, not as normalmap.
Just found a new normal map tipp at https://www.blendernation.com/2019/07/28/advanced-normal-map-creation-tips/
i will give this a try, it looks very promising. Also need to test the smoothing/sharpening faces in Sketchfab. Proceadruals dont work
Very well done, Tobias! Kudos on uploading to sketchfab and making your own coins.
Looks like sketchfab doesn't understand Blender's normal sharpening/smoothing. Did you bake the procedural elements of the materials to textures or does sketchfab understand Blender procedurals?