That’s a personal project.
Modeling : Blender (90% from me, 10% kitbash taken around). I used some assets from my « Vents & Panels - Boolean assets » pack as well : http://cbr.sh/luel63
Texturing : Blender (I used the Decal Machine addon for some details as well. More flexible).
Rendering : Blender Cycles.
Compositing : Photoshop.
I really love this one. Awesome! texture, ligthing and modeling. The compositing looks really great too.
Definitly a source of inspiration for me.
thx
Love the model, textures, shader and color scheme!
All three are awesome, but I like this one the best. These colors speak to me :) I like houw battered up it is!