Gallery

High Hawk 3 Final

That’s a personal project. Modeling : Blender (90% from me, 10% kitbash taken around). I used some assets from my « Vents & Panels - Boolean assets » pack as well : http://cbr.sh/luel63 Texturing : Blender (I used the Decal Machine addon for some details as well. More flexible). Rendering : Blender Cycles. Compositing : Photoshop.
3 Comments
Add a Comment