Ryan is a character that I made to test out a human generation add-on.
The base mesh was produced by the add-on and was sculpted more by me.
I was impressed at the quality it produced right out of the box all things considered.
But I think for right now its main use is to produce base meshes to sculpt off of, as I did with this mesh.
I used the skin textures without to much modification and liked the result it gave. The skin material was lacking, but was easily worked into something I liked.
I was going for a stylized look which is why I went with white hair and dark eyebrows. I like the way it looks.
Any tips on how to make it better would be appreciated :D
reveib LOL. Yes it is. But it was on intentional :)
mmissanthrope thank you! I will take this under advisement. :D
Wow. Looks amazing. The hair is a bit strange?
The nose looks very smooth but the skin looks very rough, it seems in real life it would be the other way around. Also this characters skin is a bit rough for his age. The hair makes sharp turns and has some issues. All very small but after fixed could be really good!