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Stone floor Final

This is a tileable stone floor texture I sculpted and baked out. It was sculpted with various brushes but I lost a lot of detail by trying to make the bricks more uniform with the smooth brush. Also baking it out to a texture had a slight flattening effect. If I did it over I would probably start by applying a displacement modifier using a noise texture to get a basic variance in surface height and sculpt in details using masking and the layer brush.
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