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Sci-Fi Helmet (Modeling part) Final

Really enjoyed this tutorial. It had a lot of useful techniques & shortcuts I wasn't aware of in Blender. That circle feature in the Loop tool is so handy! I also used the Gear add-on tool. Rendered this in Cycles with 600 sample pass, post-processed in Pixelmator, & used iDraw to create the background texture. As for inspiration I found myself looking at tribal masks. Now off to do the materials/texture tutorial part. Thanks Kent for such a great tutorial!
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