Hi guys,
And so. My interior. This project I have done for my work. I work in furniture industry and I'm trying to implement Blender in our workflow. Simple student room scene. All funiture i did except desk chaire and accessories. I should have give a credit of the artis from blender swap I used but really didn't tooked attention to artists names, sorry about that.
I have one question.
1. Inderect refletion pass, how to get nice and clean, doesn't matter what I do it gets noisy.
If there is glass material and light comes from the outside to the room you can try using Portal. if I remember correctly it should help there.
Fo rthis render I've used 1500 samples, event 2500 samples doesn't help very much. And yes I'm always using denoiser as well.
How many samples have you made? You might go with increasing it or you can use Denoising.
ddainius
Thank you for this explanation, I still need to learn a lot about compositing and stuff, but this really helps!
I do not know the answer to your question, but your image looks great! Did you use the filmic color management? It looks very realistic.