Hi guys,
And so. My interior. This project I have done for my work. I work in furniture industry and I'm trying to implement Blender in our workflow. Simple student room scene. All funiture i did except desk chaire and accessories. I should have give a credit of the artis from blender swap I used but really didn't tooked attention to artists names, sorry about that.
I have one question.
1. Inderect refletion pass, how to get nice and clean, doesn't matter what I do it gets noisy.
svetimas I'm using light portal. But what I noticed. If you render Interior with one light source "Blender Cycle" have a truble to clean scene. Don't get my wrong. Denoiser does good job, but when I'm going through passes always Indirectly glossy noisy as hell. That is really doesn't help with post production. Only one option I found to eliminate noise is using branched path tracing method, but I'm strugling to fine balance between settings
If there is glass material and light comes from the outside to the room you can try using Portal. if I remember correctly it should help there.
Fo rthis render I've used 1500 samples, event 2500 samples doesn't help very much. And yes I'm always using denoiser as well.
How many samples have you made? You might go with increasing it or you can use Denoising.
baukepost do not be afraid to do "physically incorrect" images. Just try to fined the way how you would understand. As example mail box tutorial. Really for me was really hard to understand material nodes. But I did research and found what is the best way to do. for me.
ddainius
Thank you for this explanation, I still need to learn a lot about compositing and stuff, but this really helps!
baukepost yes I did, but i did a bit post production in Photoshop. Combining Inderect reflections, diffuse direct, (for shadows) pass. Also Filmic colour managment I use as last resort. I do colour balance like this https://www.youtube.com/watch?v=KpwrNXiDGfM then you can se what is the real colours and after that you can tweek filmic. That is my way to do.
I do not know the answer to your question, but your image looks great! Did you use the filmic color management? It looks very realistic.