Well done!
Modeling a soccer ball is harder than it first appears.
I see you mention PBR guide/scale, I'm not sure what you mean by that, but we do have a shader forge course if you wanted to learn more about shaders.
https://cgcookie.com/courses/shader-forge It is an older course, but there is still some learning value in watching it.
Thanks Joan. And it looks cool updated with the reflections.
Well done!
Modeling a soccer ball is harder than it first appears.
I see you mention PBR guide/scale, I'm not sure what you mean by that, but we do have a shader forge course if you wanted to learn more about shaders.
https://cgcookie.com/courses/shader-forge
It is an older course, but there is still some learning value in watching it.
thank you! I'll try to learn about procedural textures from there which is awesome
Good results. I like how it looks like it's made of stone or cement. Very interesting.
Thank you! I had a lot of other alternative renders but is was fun experimenting with it. Is there a PBR guide/scale somewhere?
https://files.catbox.moe/rbwnvb.png
https://files.catbox.moe/a6v8bp.png
I have to say it here and now, but I love that you still post in the community, it gives plenty of great motivation and positive vibes.
i updated it by adding a procedural texture to the roughness map