Thanks a lot duerer !
(A bit late, but I didn't get a notification...)
The glass distortion is just a matter of getting he OR correct: when light goes from air to glass you use (IOR of glass)/(IOR of air). When lgh goes from glass to fluid you must use (IOR of fluid)/(IOR of glass)!
For instance: 1.333/1.5 would be 4/3 divided by 3/2, which is 4/3 times 2/3, which is 8/9 or: 0.88889.
I indeed exaggerated the dispersion effect here to make it more creepy ;)
Great and original idea the allusion to Edvard Munch's "The Scream" and masterly realization 👍! I especially like the distortion effect by the glass refraction as well as the chromatic dispersion which both contribute significantly to the creepy atmosphere!
*light
Thanks a lot duerer !
(A bit late, but I didn't get a notification...)
The glass distortion is just a matter of getting he OR correct: when light goes from air to glass you use (IOR of glass)/(IOR of air). When lgh goes from glass to fluid you must use (IOR of fluid)/(IOR of glass)!
For instance: 1.333/1.5 would be 4/3 divided by 3/2, which is 4/3 times 2/3, which is 8/9 or: 0.88889.
I indeed exaggerated the dispersion effect here to make it more creepy ;)
Great and original idea the allusion to Edvard Munch's "The Scream" and masterly realization 👍! I especially like the distortion effect by the glass refraction as well as the chromatic dispersion which both contribute significantly to the creepy atmosphere!
@jlampel Wow, thank you! That means a lot to me, coming from you!
thirddimension cheers. I didn't even think of a colour palette to be honest :) Just got lucky there I guess ;)
Good one Spikey! This feels particularly spooky, very classic with a twist, and your glass material looks about as real as it can get.
I'm digging the whole composition on this one. Colour palette is on point for me.
Thank you Josh.!
And you've learned your first word of Norwegian as a bonus ;)
Thanks Adrian!
This is great! My wife immediately got that it was "The Scream"